The story expands on the mystery of the Precursors' disappearance, and introduces new enemies in the form of the Hegemonic Crux. Star Control II's resource gathering and hyperspace travel gameplay elements were omitted. The gameplay is a mix of the melee combat and alien encounter dialogue trees from Star Control II, with new colony management elements. The module tunes of the second game were replaced with MIDI music, and pixel animations for communication with aliens were replaced with rendered and digitized 2D graphics of live puppets. However, unlike Star Control II, all ship designs absent from the story mode were omitted (with the exception of the Arilou). The game uses a 2.5D form of melee combat, but 2D combat is still available. It was released for DOS in 1996 and the Macintosh in 1998, and re-released in 2011 with Windows support on GOG.com. Legend were hired by Accolade to create a sequel to Star Control II when the original creators Toys For Bob expressed no interest in creating the sequel with the same budget as Star Control II (which left them working without pay for several months). Star Control 3 is a video game developed by Legend Entertainment.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |